Intended for a live audiovisual set, these visuals outline an expression of designed sound, framed through a 3D system. Each visual was developed in relation to a sound, mapping certain controls to 3D parameters to develop a diverse visual motion library which could be explored using sequenced sound samples to realise this intention for an audiovisual set.

Unifying sound and visuals stemmed down to their own individual processes, analysing the inputs used to craft a sound and transferring those outputs into a 3D system that would introduce a complete form. Instead of producing works that only visualised sound, the project evolved into a concept of how sounds and visuals can be developed relative to one another. The outcomes that took shape were no longer purely about the relationship between hearing and seeing, but served more as a representation of an approach to these mediums that manifested itself as audiovisual pieces.